Thursday, June 23, 2016

Greg's Collector Edition

Special thanks to Greg McLean, the owner of this Black Cube collector edition, made in collaboration with artist Kiboochan! It was such a pleasure to discover the game on your desk Greg, with all these projects gathered at the same place! 




Friday, June 10, 2016

All about Catyph

Everything that was said about the game has been summarized on The Icehouse:

Let’s end the week with a complete summary of the last news around Catyph, about things that happened since the release of the game on May 11th.

First of all, you can learn more about the game, and purchase it from the homepage: www.theblackcube.fr/catyph
You’ll find our Self-Published DVDs, the game on Steam and Humble.
We’ve also just added the game on itch.io, which will allow you to purchase and play without going through Steam: totally DRM-free!

You might also be interested in listening to the Original Soundtrack. Many people told us how they’ve been impressed by the quality of this OST, composed by the guys of Karreo. If you do like their work, don’t forget to support them with a bit of money (you can also download it for free, but your help will be very apreciated). At least, please consider adding a comment on their page :)

On another point, the Kiboochan/Black Cube special collector pack has been sold, and we would like to sincerely thank Greg for his purchase.
You might also want to check the artbook of Catyph. It contains the Making Of and almost all the pictures from the game, along with other artworks. Yes it’s expensive because it’s self-published on demand, but it’s beautiful with a very nice hardcover.

We don’t forget either the release of the first Anterran book in cooperation with artist John Carvajal! Still available to read online for free, or purchase your printed copy.

Simon has also published the complete walkthrough of the game. Very useful!

Here’s a non-exhaustive list of sites and people who talked of Catyph. Thanks a lot to each of you:
Adventurespel
(dutch info and review)
Planète Aventure (french, Simon available on the forums)
Just Adventure (release announcement)
Game Sphere (french, info)
GoodGameAll (french, info, video walkthrough in progress)
Indiemag (french, game presentation)

And finally, a very long interview (in French…) with Simon, developer of the game. Read it here on Extralife!

Catyph walkthrough

Catyph is too hard? You need help but you don't find the answer anywhere? No problem, the walkthrough is now available.

Some of you might remember that I had shared a walkthrough with ASA in 2013: it was available as a bonus with the game, so everyone could read it immediately. Then why wasn't it provided again with Catyph? Several reasons:

- first, many people complained that the walkthrough was provided. It was too easy to look at it immediately at the first difficulty, and there was no need to build a community to help each other.

- second, there is the help system in the game, which is a kind of integrated walkthrough. It might not be perfect, but most adventurers should find here the answers to the most difficult puzzles.

- third, I wanted to try to be close to the players, and help them on forums when they ask questions. Unfortunately it didn't work because there hasn't been so many questions, and also I have been offline for over 3 weeks because of technical issues.

Anyway, it's been a month now that the game is released, and it would seem that several people are looking for a walkthrough to play with, so here it is:

http://steamcommunity.com/app/396870/discussions/0/350533172683734130/

Have fun!

Thursday, June 9, 2016

Simon, are you there?

Yes I'm back! I must apologize for my long silence, which affected both the Black Cube series with the release of Catyph, and the Icehouse collective. What happened is that there has been a violent storm here on Friday 13th of May, which broke my internet access. Because of technical issues on the network of my web provider, I got stuck offline for 3 weeks, almost 4, without any way to browse the web. It happened only 2 days after the release of Catyph, so I was unable to bring support when required. I will try to catch up for lost time.