Thursday, January 30, 2014

First difficulties

I'm already in trouble with Visionaire Studio. For the moment, I failed to create a convincing save/load system...
Well I'm not worried, it's just the beginning of the development, and I need time to understand the soft and learn a bit of LUA script !

Edit : problem solved ! :)

First in-game pic

Nothing out of the extraordinary, but this is the first in-game pic of Catyph.

Friday, January 24, 2014

ASA received a "Silver PA"

Thanks to the french site Planete Aventure who decided to give a "PA d'argent" prize to ASA: A Space Adventure, in the category best indie game of 2013 ! I'll do my best to make Catyph the gold winner of 2014 :)


Wednesday, January 22, 2014

Catyph:TKE revealed

This is it ! I'm very proud to release today my new animated short film Catyph. This 10 minutes video introduces the upcoming game Catyph: The Kunci Experiment !

(also on YouTube)

If you want to know more about Catyph the game, the best idea is to visit the homepage :

I'll be back soon with more infos and, if possible, the very first screenshots from the game !

Tuesday, January 14, 2014

From ASA to Catyph

It might not be obvious at first sight, but there was a long road between these 2 projects. A lot of feedback from many people who played ASA, the failure to crowdfund The Black Tower, a lot of experiments to create the short film Catyph... All that in a single year ! I liked the idea to symbolize the transition with a special picture.

Monday, January 13, 2014

Catyph screenshots

These are the first pictures from the short film Catyph.

Blog update - Catyph coming

Hi everyone, time has passed since my last article on this devblog. You might have noticed some changes : the blog is not dedicated to ASA only, but to the whole Black Cube series.

The reason is that the development of my new game has just started. I will give more info soon, but you can notice from the attached picture/logo that the name will be Catyph.

You can also visit and follow the facebook page of The Black Cube here.