Friday, April 3, 2015

ASA-R 2nd best-seller on AGStore

One month after the release, and despite having various troubles, ASA Remastered Edition is the 2nd best selling game on the Adventure Gamers​ Store! I want to thank all of you who trusted in my project and decided to give it a try.

Thursday, April 2, 2015

April 1st jokes

The 1st of April is always a dangerous day: you never know in which trap you will fall when you read things here and there! Maybe I got tricked myself by someone and I don't even know yet?

Anyway, I thought you might want me to confirm that, yes, the article posted yesterday about The Choral Cube was one of these stupid jokes, so I hope you had found by yourself! We're not going to make a crossover between ASA and The Coral Cave, and we're not going to use RPG Maker.

Wednesday, April 1, 2015

The Choral Cube, crossover ASAxCoralCave

Following a discussion (in french) on the forums of Planète Aventure, Icehouse Member Simon Says Play! (yes, it's me) and our Friends Atelier Sentô are proud to announce an exceptional cooperation with the development of their next indie game project The Choral Cube, a revolutionary project of J-RPG born of their very different worlds, mixing both The Black Cube series (ASA, Catyph) and The Coral Cave game. We’re excited to reveal the first exclusive screenshot and artworks.


The Choral Cube will be developed in Japan by Ts1 Lirpa Studios with the well-known RPG Maker engine, and will be fully funded thanks to the incredibly high sales of ASA: Remastered Edition.
“The Choral Cube tells the story of Mizuka, the little girl created by Atelier Sentô. While she walks in her village, she discovers a black cube in the sand. This cube has a mysterious power and sings an unknown song from another world. 
Overhead the albatross hangs motionless upon the air
And deep beneath the rolling waves
In labyrinths of coral caves
The echo of a distant tide
Comes willowing across the sand
And everything is green and submarine

Mizuka will have to understand the meaning of these words, which will open a path for her only. She will then travel through the Cube and through Space, and reach an unbelievable place made of starfishes and pink planet-candies.“

Atelier Sentô will draw and animate the 5 hours of cutscenes, in a new and expressive manga style. They have already started working on this new graphic style and are training themselves very hard thanks to this wonderful blog.

We are also very happy to announce that Simon Mesnard will give his own voice to the Cube, and will record a special remastered version of Pink Floyd - Echoes, especially for the game.

We can’t wait to reveal more about this crazy project, and we will let you know as soon as possible! Stay tuned on!

Tuesday, March 31, 2015

No GOG release / Savegame bug / future

Hi everyone,
here's a list of updates on my projects since the release of ASA Remastered. 

No GOG release
several of you asked me if there would be a GOG release of ASA: Remastered Edition. I have contacted GOG some time ago and shared the game with them. We have received their answer this morning: it's no, and we are sorry if you were looking for this version. There won't be a GOG release of the game. I won't give the details, but they're "not convinced" and not encouraged by the "lack of attention on Steam". We can understand...

Icehouse DVD
I remember that there were a few people waiting for the Icehouse self-published DVD of ASA. This DVD is still in progress and I have even purchased a copy for myself, to check the quality. We thought it would be ready this week, unfortunately, a critical bug has just been found in the game (see below), and we want to fix it before the physical release.

Savegame bug
Regarding this bug, it was found by people playing with the Steam version, but we know that it happens on all versions.

Description of the bug: 
You play and everything is working fine, but you're tired and decide to make a manual savegame and quit the game. When you load your savegame later, you discover that a button or hotspot is not working anymore and looks like disabled. Whatever you try, you cannot continue the game and solve the puzzle: you're stuck. It happens on PC Forte and planet Kepler, and maybe in other scenes.

It is a bug in the manual savegame system, and it is related to the Visionaire Studio software. As you know, ASA was developed with Visionaire, and we have asked their team to help us fix this issue. As soon as they release an update of their soft, this issue should be fixed.

Temporary solution:
While you play, do not use the manual savegames. Use the autosave feature instead. There are quite a lot of autosave points. For example everytime you come back to the Central Room of the Ark, the game is automatically saved. The autosave is temporarily disabled if you have just saved, and will be available again after 1 minute.

About the future of my games:
As you probably know, I had decided to create ASA Remastered Edition after the game was greenlit on Steam, and particularly because there were many technical issues in ASA Original Edition created with Adventure Maker, which is quite an old engine.
I had hope that ASA Remastered would convince GOG this time, and that the game would run fine on most computers. I have to admit that I am disapointed, and as a result, tired. However I will not give up and will continue to fight in order to solve the last issues with this version, and in order to release Catyph in the best circumstances. However, I am seriously thinking to use a new graphic engine to replace Visionaire Studio. I am looking for something even more reliable, where I wouldn't have all these bugs, and maybe I will try to learn Unity or another software - I don't know yet (maybe I will just keep Visionaire). Catyph would still be a 2D game (made of prerendered backgrounds) but I absolutely want  to avoid all these problems after the release. I think it's important that I increase my skills with Unity someday, and that my future games use this tool (or another one like UDK), but on the other hand it's a real challenge for me alone, and it could delay even more the release of Catyph. I have not taken any decision yet and I will let you know as soon as possible.

In the meantime, I hope you like ASA Remastered Edition, despite these unexpected issues, and I hope that you're still waiting for Catyph. If you want to encourage me and my work, the best thing to do is help me get more visibility, and so, to spread the word about my games as much often as possible, the release of ASA, the upcoming Catyph, or The Icehouse collective ( You can help me and my collective on Facebook, on Tumblr or anywhere else, and we'd be honored to have more followers! I really need your help this way. Thank you very much -Simon. 

Tuesday, March 17, 2015

ASA reviews

I'd like to suggest these 2 video reviews of ASA, one in italian and the other one in English. It could help you learn more about the game, a "must buy" according to APGNation.



Thank you very much to the reviewers who accepted to play the game. Don't forget to send me your reviews!!

Thursday, March 5, 2015

The ASA/Icehouse #contest

Following the release of ASA Remastered

ASA: Remastered Edition released yesterday on Steam. You also have now the possibility to purchase the game on the Zodiac Store here

There has been a few problems with the Mac and Linux versions on Steam: they were not launching at all from the Steam application. It seems that we have successfully solved the issue - we hope!

If anyone has any problem to run the game, it is important to tell us as soon as possible. Please contact us by email on The Icehouse, or on my personal website
We will work to fix such an issue as fast as possible.

The DVD edition will be available in a few days, as soon as we are sure that the game works fine on all machines.

Quite a lot of youtubers have received a free Steam key on request. We hope you will have the opportunity to discover the game thanks to them. Have a look on youtube from time to time to see if you find interesting videos about ASA Remastered!

Have you seen this wonderful watercolor by Atelier Sentô, on their blog or on The Icehouse? Olivier and Cécile are working on a very beautiful handmade point & click named The Coral Cave. I am following their work since several months now, and I love it. Have a look too!

Wednesday, March 4, 2015

The Ark has been launched again

ASA: Remastered Edition is now officially released on Steam.

This is the trailer of this new edition.

Thank you very much to everyone who supported me. I really hope you will like the game as much as other people liked the original edition 2 years ago. It has been a tough work to recreate ASA from scratch with another engine. Honestly we could have just re-released the game "as is" on Steam. I mean, it's the original edition from 2012 that was greenlit in 2014, and we had absolutely no obligation to develop this Remastered Edition! ASA on Steam could have been the exact same game than on Desura actually. We just thought it was much better to improve it for you, and a way to show that I am doing my best to create interesting games. It is important for me that you like ASA, even if I know it's not perfect. The graphics could probably be much better, and in realtime 3d, but we're really a small team (actually we were just 2 people on this game!). Andrea Rinaldi did an impressive job to recreate ASA in Visionaire Studio, and I know he didn't sleep a lot lately (neither did I!). I would like to take this opportunity to remind that I am now working on Catyph: The Kunci Experiment (, which is another point & click game in the Black Cube series. The development of Catyph has been much slower than expected, particularly because of ASA: Remastered, but I think that it's worth it. If you have the possibility to play ASA and if you like it, please keep in mind that Catyph will come soon. I wish you a good space adventure :) -Simon

Tuesday, March 3, 2015

ASA Remastered - ready to release!

This is now official: ASA Remastered Edition will release on Steam the 4th of March (yes, tomorrow!).

Wednesday, February 25, 2015

Self-published DVD cover

I am happy to present the final DVD cover of ASA: Remastered Edition! This is what it will look like if you purchase the self-published DVD from the Icehouse Shop.
As you can see, the front features the artwork of planet Kepler and the Ark spaceship, and the back shows Marina's notes (that you could see in a previous article below).

I really hope you like it, because I personally like the result and I think I will use the same template for the future Catyph DVD!

Of course, the DVD version is more "collector", and you will have the possibility to purchase a standard digital version of ASA.

More details soon about the (very close) release!