Monday, July 6, 2015

Catyph - graphics finished

This is now official, I have finished 98% of the graphics of the game. I just finished working on the ending movie which is finally quite long (over 5 minutes of animation - not bad for a single person!).
What about the 2% left you may ask? They're graphical assets that will be used in the various interfaces of the game, so they will be created during the rest of the development.

Maybe you don't realize it, but having finished the graphics of the game is really a big step, because even if it is my favorite part of the work, it is also the stage that takes the biggest efforts and time. I expect to finish the development in Visionaire Studio during Summer if everything goes well, and hopefully I can release a first private version of the full game in a September or October. I still want to release the game in 2015 and I'm doing my best. There's just so much to manage for me on my own that it's impossible to say for sure if I will be ready in time.

I would also like to share a playable demo of around 1 hour during Summer, introducing the beginning of the game, in order to show everyone what the game will be like.

Here's a summary of the game progress:

- ideas, story: 100%
- puzzles and level design: 100%
- in-game diary: 15%
- graphics: 98%
- music: 100%
- sound effects: 60%
- voices: 100%
- development/programing: 25%
- menus: 80%
- additonal features (bonuses, easy mode, translations): 0%

What else?

Just get in touch if you have questions!
Have a beautiful Summer :)

Tuesday, June 16, 2015

ASA Gameplay #5 #6

As you know, I have decided to share with you a series of gameplay videos of ASA, created by Radimir, a fan of the game. I have been quite busy lately with the production of the ending movie of Catyph, so I couldn't share with you the 2 last videos. Finally you can see them below!

If you liked this series, please follow Radimir on his youtube channel, because he will for sure post more videos of more games (including Catyph someday?).

This is the complete list of videos (parts 1 to 6):

Monday, June 1, 2015

Catyph - more screens of Palak

Some more screens of Palak. Check the previous article about this region for more details!

Tuesday, May 26, 2015

DVD of ASA Remastered released

The HD Remake of ASA: A Space Adventure (which is available on Steam and other stores) has recently received updates that fixed important bugs. All known issues were fixed and the game should now run fine on all supported systems. That is exactly what we were waiting for, in order to release the Icehouse self-published DVD of ASA: Remastered Edition!

As you could see in the Launch Trailer of the game, the DVD was meant to release a few days after the digital release, but finally we chose to wait a little longer and make sure that everything works perfectly. We are sorry if you have been waiting all that time!
Despite the hard work made during the Beta Test process, we know that there are always a few issues that occur after the game release, depending on everyone else' computers and settings. At least this DVD edition should be 100% working, and I think it was worth waiting for it. I have also added a few bonuses on the disc, in order to fill the free space still available after adding the game for Windows, Mac and Linux.

More details on the shop of The Icehouse!


ASA Gameplay #4

We can finally discover the 4th part of the gameplay series of ASA, created by Radimir. This time, he takes us through planet Kepler, until the discovery of planet Forte...

Tuesday, May 19, 2015

Catyph 3D Fanart

My brother Yves has been modeling this great version of the astronaut as a fanart. He made it with Zbrush, with his own style, and it's really impressive when you know how challenging it can be to create a character in 3D! Many thanks, bro ;)

ASA Gameplay #3

Here's the 3rd of the very nice gameplay videos created by Radikov. It's just great to discover the game, and you'll have the possibility to use the whole series as a walkthrough of ASA. Quite useful! Thanks Radimir, good job!

Monday, May 18, 2015

Catyph - 1st screens of Palak

I'm very happy to share, together with the Icehouse collective, the first screens of region Palak in my next game CATYPH! Palak is the 6th region that I have revealed, and it is also the last one. The previous ones were Kynan, Saad, Vysynia, Darnaha and Raju.

I will try to share more pics with you soon. The most important is that the development of the game is going well.
Despite a lot of troubles and being late (mainly because of the HD Remake of ASA - now available on Steam), I'm confident that Catyph will be interesting, and maybe a bit more mature than its predecessor, with more detailed graphics and more logical puzzles.

A lot of good things have happened lately, and for example the soundtrack of the game, composed by Karreo, is finished and ready to be implemented in the game. Of course there is still a very lot of work of development before the release - as I said, I'm late. Yet the game should release this year as expected. More news in 2015 :)

Friday, May 15, 2015

ASA on MacGameStore

ASA: Remastered Edition, the HD Remake of the original game from 2013, is now officially available on MacGameStore, and its parallel site WinGameStore.
The OSX and Windows versions provided on these stores contain the latest updates.

Click on the button for the link to, or use one of the following links:

ASA: A Space Adventure - Remastered Edition
Released 5/15/2015
ASA: A Space Adventure - Remastered Edition
Released 5/15/2015

With the new updates and this late release, ASA Remastered Edition will finally be available on DVD as promised, and will be available on the Icehouse shop. More info coming soon!

Thursday, May 14, 2015

ASA-R important update for Windows, Mac and Linux

If you have purchased ASA: Remastered Edition on Steam, or Adventure Gamers Store, or another store, please download the game again (or auto-update on Steam), because important issues were fixed.

Everything is explained here:

Here's a copy of the Steam forums (from the same link):
" There was a critical bug with the savegame system of the game related to Visionaire Studio in the development:
On PCForte: after loading the game, the button of the keyboard will not work anymore.
On Kepler: after loading the game, the levers on the trees don't work anymore.

Simon and Andy, with the help of the Visionaire Studio team, have successfully fixed this bug, and the game was updated.

If you had this problem, your current savegame is definetely broken (the bug is saved inside), and we are very sorry for that. We have shared working savegames below.

Your own savegames are here:
C:\Users\[your_username]\AppData\Local\Simon Says Play\ASA Remastered\Savegames

You need to delete them, or the game will still be broken.

The game was successfully updated on May 5th, 2015.

Mac and Linux versions have also been updated on May 14th, 2015.

- savegame issues (PC Forte and Kepler trees)
- launch issues on OSX and Linux (files permissions update) = should fix most error messages

Please let us know if there are any problems with the new updates.
Update ---

If you had the issue with the PC Forte or the Kepler trees, you can use the following guide and download working savegames.

- go to C:\Users\[your_username]\AppData\Local\Simon Says Play

- your config files could be broken by the VS savegame issue (before the update), so it's recommended to do some clean up: rename the ASA Remastered folder to something else (backup, for example)

- then you have 2 choices:

(1) start a new game from the beginning - it should be clean and 100% working
(2) use the savegames provided by Simon

If you choose (2):

- download the new files here:

- extract the content of this archive into the Simon Says Play folder (see above)

- now you should have a new ASA Remastered folder, with the working savegames inside.

- play the game and load one of the 3 savegames.

About the savegames provided ---

- you have found the diary memory cards from the Teleport room, the Greenhouse and the Control room (january, february, march).
- the safe in the greenhouse was opened
- the light in the control room was turned on
- the blue memory card (translation) was inserted in the device of PC Forte
- the Terran keyboard was sucessfully plugged on PC Forte
- the additional commands were found in the "personal" file on PC Forte

- everything from savegame1
- the command to open the airlock was entered successfully
- airlock opened

- everything from savegame2
- you have the diary memory card from the Bridge (april).
- you have landed on Kepler and walked until the levers on the trees
!!! the trap with the wooden jail was not activated (doesn't infer with the rest of the game)

Good luck, and once again, we apologize for all this mess!