Wednesday, February 25, 2015

Self-published DVD cover

I am happy to present the final DVD cover of ASA: Remastered Edition! This is what it will look like if you purchase the self-published DVD from the Icehouse Shop.
As you can see, the front features the artwork of planet Kepler and the Ark spaceship, and the back shows Marina's notes (that you could see in a previous article below).

I really hope you like it, because I personally like the result and I think I will use the same template for the future Catyph DVD!

Of course, the DVD version is more "collector", and you will have the possibility to purchase a standard digital version of ASA.

More details soon about the (very close) release!
 

Monday, February 9, 2015

ASA notes - The most beautiful present

The most beautiful present, when you make an adventure game, is to know that some people enjoyed it and really felt as if they were having a true journey through the different environments. When I saw the notes of Marina (see below), and everything she wrote on her papers in order to solve the puzzles of ASA (and her illustrations!), I felt a lot of emotions. Amazing!!! Now I am sure that ASA was not made in vain and I really hope that Catyph will bring as much excitement, and maybe more. Thank you again Marina, that was the most beautiful present!








Friday, February 6, 2015

ASA Remastered/Original comparison #4

The Beta-Test is almost finished. We've found an horrible lot of troubles and issues to fix, but we're very happy of the result! I'd like to thank personally all the people who got involved in the process and helpd ASA: Remastered Edition get a step closer to the final release. I am still uncertain of the exact release date, but it should be by the end of the month. Stay tuned!





Friday, January 30, 2015

ASA Remastered/Original comparison #3

Another series of comparative pictures between the original and the remastered versions of ASA. They have not just been upscaled in photoshop: they were totally re-rendered from the original 3D scenes in a higher resolution.







Friday, January 23, 2015

ASA artbook

To celebrate the 200th article on this blog, I have a little present!

You may know that I have been working last year on a self-published artbook of ASA? It contains almost all the 900+ backgrounds in 3D from the original game, along with some watercolors and wireframe views, showing how the pictures were created.

The printed version is quite expensive (because of self-publishing prices) but the result is very good in my opinion, as you can see in the photos below. However, because of the too high price of this book, I have decided to release for free a preview PDF that you can read for free on the link below:

Read ASA artbook on Issuu

You can turn pages by clicking in the dark grey areas on the border of your screen. Enjoy!

I plan to release the same kind of book for Catyph later, except that it will have even more content, with a making of and pictures taken during the development process.






Wednesday, January 14, 2015

ASA Remastered/Original comparison #2

This is a new series of comparative screenshots between the original version of ASA and the new version. Once again, the difference is much easier to see in fullscreen, and once again, the GIF compression (which won't be visible in the final game, of course) doesn't allow the Remastered Edition to show at its best. Yet I hope you can see the difference and like it. ASA: Remastered Edition is still planned for February on Steam, let's hope we can do it in time!




Monday, January 5, 2015

ASA Remastered/Original comparison

ASA: Remastered Edition should release on Steam in a few weeks now. I thought it would be interesting to hilight the differences in the 3D environments between the Original and the Remastered Editions, so I’ve created a series of animated GIF that will allow you to compare the result. Here are the 3 first ones. You cannot really see it in the thumbnails, so you’ll have to enlarge each screenshot to fullscreen - then you’ll discover that the changes are sometimes very important. The original game was running in 1024x432, and as a result the upscaled pics are blurry and lack of details. Now the Remastered Edition runs in HD 1920x800!




Tuesday, December 30, 2014

Catyph on Steam: Thank you!!

Thanks to the votes of many of you who follow my work on Catyph, I am very happy to confirm that the game has been greenlit on Steam on December the 29th 2014. As a result, you can expect a release of CATYPH: The Kunci Experiment on Steam in 2015, and on self-published DVDs on the Icehouse shop! I will give more details as soon as possible.

2015 will be the year of the Black Cube series, with several projects to come:

- ASA: Remastered Edition will release on Steam and self-published DVDs in February/March

- Catyph will release on Steam and self-published DVDs in 2015

- The original book (novel) The Tower in the Space (temporary title) will release on the Icehouse shop in 2015

- 2 other projects created by other teams of indie developers might be revealed (Ape Marina and Luminy Studio, Friends of the Icehouse)

- TBT: The Black Tower Prototype was just shared as a gift for free and I still have hope to work on it from scratch sooner or later.

For more details about these projects, please come back on this blog from time to time, or just follow The Icehouse collective to receive the latest news. As you can see, the Icehouse is more and more involved in the distribution of my projects, so I think it's a good idea to learn more about my small creator's collective if you plan to purchase one of my games someday! www.theicehouse.fr

Once again I'd like to thank you A LOT for your continuous support and for voting for ASA and Catyph on Steam, and I wish you all the best for 2015. Happy New Year!

 

Sunday, December 21, 2014

Download TBT The Black Tower prototype

Hey everyone, if you are subscribed to the Icehouse Newsletter, you probably discovered that we have decided to share the playable version of TBT: The Black Tower for Christmas! Some of you here may still remember about this project and how it failed, but yet it's not totally dead. It is sure that it will never ever release in the current state (which is probably better), and maybe it won't be a JRPG at all (?), but I don't know yet!

First I need to focus on CATYPH and ASA: Remastered Edition, and then if possible, I will try new projects. Oh, just a reminder: TBT is also part of the Black Cube series :)

Please read the details about TBT and download the short early dev build on the Icehouse shop (for free), or directly on itch.io

Have fun, and happy Christmas holiday to all of you! -Simon